Category: 3D Reconstruction
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Automating 3D Reconstructions: First Milestone [Video]
After a lot of work I’ve finally got a working prototype for automating 3d-reconstructions with photogrammetry. Obviously the hardware is not built professionally but by me, and I’m more of a theory/software person. So I’m not using an industrial computer vision camera but a camera for photographers (X-T2), the parts for moving the camera are…
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3D Reconstruction: Introduction to Meshroom [Video]
This is the third video in the series about 3D Reconstructions and in this video we’ll discuss the first half of Meshroom’s pipeline, we’ll talk about CCTags for automatic scaling, and we’ll talk about what changes when we use a Turntable. Finally, we’ll have a look at using known camera positions to improve the reliability…
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3D-Reconstruction: Building a small, simple Turntable [Video]
In this video we’re building a small and simple turntable that we can use to take photos of an object in regular intervals. By combining the turntable with gphoto2 most of the process happens automatically. This is the second post in a series about 3D Reconstructions. The first post gave an overview of what we’re…
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3D Reconstruction: Intro and Image Acquisition [Video]
This is the first video of a series about 3D Reconstructions. We’ll use the open-source Photogrammetry program Meshroom and a home-built machine to take pictures of an object in regular intervals. Over the entire series we’ll look at and test which factors affect the quality of our reconstruction. I’ve found 3D reconstructions fascinating for a…